TUNL Changelog

What changed in each version, newest first. The browser version at flytunl.ch/play always runs the newest build.

Changelog · updated 13 October 2026 · the current version is 19.9

19.9: Easier to Find

19.8: A Tidier Debriefing

19.7: The Same Cave on Every Screen

19.6: Straight Into the Cave

19.5: The HUD Explains Itself

19.4: The Day Keeps Its Word

19.3: The Deep Plays On

19.2: A New Shop

19.1: Paint Master

19.0: Deeper Every Time

18.6.3: Climbing in Gold

18.6.2: Same Ship Everywhere

18.6.1: Through the Ring

18.6: Easier to Find

18.5: New Face

18.4: Second Wind

18.3: Flight School

18.2: Tap to Fly

18.1: Starlight

18.0: Firepower

17.3: Live dangerously

17.2: A proper way in

17.1: TUNL speaks Greek

17.0: Paint your own ship

16.1: Shoot for repairs

16.0: The stalactites are crystal now

15.0: The run now begins outside the cave

14.2: Music, the death screen and small feel fixes

14.1: Sound and slow-time

14.0: Paint and polish

13.0: A new look

12.2: Leaderboard reset and an achievement fix

12.0 and 12.1: A gentler start and a plan for the run

11.0: The warp portal

10.5: Fairness across screens

10.4: Flight-time achievements

10.3: Reachability

10.2: Thrust retune

10.1: A bug fix

10.0: Deep runs get variety

9.1: The seven daily worlds

9.0: Achievements

8.4: Invite a friend

8.3: Daily reminder

8.1 and 8.2: Optional rewards

8.0: A rebuilt title screen and a record moment

7.0 and 7.1: A rock for every day

6.0 and 6.1: Stardust and Unlock All Ships

5.0, 5.1 and 5.2: Runs you can share

4.0: A new icon

3.0, 3.1 and 3.2: Shards, trade-offs and new hazards

2.0 to 2.3: More languages and steadier audio

1.0 and 1.1: The first release

Versions 1.0 to 8.0 are also the story told in the devlog post The First Two Months.

For how the current game plays, see the how-to-play guide. If something in a new version broke your run, tell me at [email protected].

Play today's cave